I've completed my game to a playable standard, though there are many kinks to iron out before it's fully functional. My friends had a go, (it turned out to be a fairly long go) and mostly it seemed fun, after a few rule changes. For today's boat I finally painted the wind-spinner, (an old twister spinner) which adds a pretty random, interesting element to the game. There were a few over-powered cards (and some underwhelming.) but the balance is something we could only figure out through playing.